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Current mirror therapy often leads to disinterest and a lack of attendance, resulting in minimal benefit to the patient. This solution provides a more personalised therapy for patients with upper limb impairments that improves motivation and interest to provide the right function, strength, and sensation for the patient’s rehabilitation.

Traditional mirror therapy involves placing a mirror between the injured and uninjured limb and, while the patient moves the uninjured limb, they look in the mirror which tricks the brain into thinking the injured limb is functional.

However, the simplicity of the technique often means patients become conditioned and uninterested very quickly. The clinicians minimal control over the progression of the therapy, and the binary use (either total or zero mirroring) means clinicians often exclude mirror therapy from their rehabilitation programs, despite its known benefits.

This system incorporates mirror therapy with the virtual world. Using a combination of motion cameras and gaming software, it is capable of creating a 3D rendered image of the patient’s hands. This improves the patient experience by allowing gamification of treatment through interaction and manipulation of objects in the virtual world which increases motivation and persistence.



Personalised Treatment — the use of a ‘partial mirror’ allows the degree of mirroring to be altered to suit each patient. This cannot be achieved with current treatments.

.Improved Realism — a realistic visualisation of the injured limb is correlated with the patient’s ability to use the injured limb.
.Improved Patient Experience — gamification enables physiotherapists to introduce fun and interactive elements to accelerate progression and enhance user experience.


Project number


Patent status


Commercial rights

Sole Rights / Non-exclusive


Defence Medical Services





Available to license





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